
"Get Personal - Interview with Rich Fleider". " 'Monsters From the Id: The Making of Doom' ".

An earlier logo of Mountain King Studios and first being released DemonStar (1997 indie game) An production contribution was joined by James Emirzian Waldementer, Who he big fans of DemonStar, Raptor and Galactix, Creating the new logo of Mountain King Studios, Inc.

Using the original source code, lead programmer Ben Moreno programmed the game on a Macintosh computer. was known as Cygnus Studios for a short period of time. Raptor: Call of the Shadows was Welch's favorite game on the PC and he proposed to Host to port it on the iPhone platform. īy 2008, the president of Blitwise Productions, Michael P. After this, Cygnus relocated back to their old place in Chicago and renamed themselves "Mountain King Studios". By December 1994, members of the company Jim Molinets, Rich Fleider and Tim Neveu went against Scott Host and left Cygnus to form their own company Rogue Entertainment. Paul Radek, who worked on the audio for Raptor, provided id the DMX sound library for their game Doom.
#Demonstar 1996 software#
Id Software was intrigued by the company's progress and convinced them to relocate to Texas by their office and work with them. Cygnus also helped Apogee with some of their other games under the name "Cygnus Multimedia Productions" including Duke Nukem II, Blake Stone: Aliens of Gold, Hocus Pocus and Realms of Chaos. After some work on the short-lived RPG The Second Sword, Cygnus Studios and Apogee worked on a vertical-scrolling shooter called "Mercenary 2029" as its working title and then renamed "Raptor: Call of the Shadows". In response Host contacted him and made an agreement to work with Apogee. After completing their first ever game Galactix, Scott Miller of Apogee Software sent a letter to the leading developer, Scott Host. The company started with their former name "Cygnus Studios".
